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įollowing that initial success, the first Awesome Games Done Quick marathon was held in January 2011, expanding from two days to five days, incorporating newer games such as Halo and Portal, and raising more than $50,000 for the Prevent Cancer Foundation. Internet connectivity problems at the MAGFest hotel forced SDA administrator Mike Uyama to relocate the event to his mother's residence, but it raised over $10,000 for CARE. It was themed around 8-bit and 16-bit video games and thus dubbed "Classic Games Done Quick" (after the 1990s speedrunning project Quake Done Quick).
AWESOME GAMES DONE QUICK 2017 GAME LIST ARCHIVE
Users of the site Speed Demos Archive decided to hold a charity marathon in January 2010, during MAGFest 8.
AWESOME GAMES DONE QUICK 2017 GAME LIST SERIES
Writer and speedrunner Eric Koziel identifies two important precursors to Games Done Quick: the "Desert Bus for Hope" donation drive organized by LoadingReadyRun in November 2007, and a series of charity speedrun marathons held by TheSpeedGamers starting in March 2008. Games Done Quick's former logo, used until 2018 These incentives can be in the form of bonus speedruns, showcases of additional tricks or glitches, or an in-game decision such as naming the player character. When donating, donors have the option to put their money towards a particular incentive.
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Because of the live broadcast and wider audience, runners and commentators are encouraged to refrain from using strong profanity and offensive behavior.
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Donations from viewers may feature humorous comments that contain inside jokes among the speedrunning community, as well as more personal acknowledgments concerning the charity donated to. Humor and banter is especially used for non-interactive or repetitive sequences that don't require the runner to use much or any skill. Most of the popular runs feature video game glitches and discussion between the runner and the commentators, most frequently describing techniques or using observational humor and banter. The runs typically feature commentary from the runner(s) or experienced commentators, as well as donation messages read by an announcer. Video games run in Games Done Quick events include both retro and modern titles.
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Sometimes these runs may be executed in an unusual or specific way, such as fully completing every level, completing a game blindfolded, or featuring multiple runners racing against one another to complete a game first. Speedrunners take turns demonstrating their prowess at beating various video games in the quickest possible time, done in front of an audience as well as a livestream through Twitch. ĭue to the COVID-19 pandemic, all Games Done Quick events have been virtual events since March 2020, with no in-person venue.Īttendees at Summer Games Done Quick 2019 Over $37.8 million has been raised across 35 marathons. Viewers are encouraged to donate for incentives during the stream such as selecting the file name or main character's name in a run, having the runners attempt more difficult challenges, and entering raffles for the chance of winning prizes. In addition to these events, GDQ hosts several other broadcasts throughout the year including smaller marathons supporting different charities, one-off events for special occasions, and regular GDQ Hotfix programming throughout the year. The two flagship events held by Games Done Quick are Awesome Games Done Quick (AGDQ), held in early January every year, which raises money for the Prevent Cancer Foundation, and Summer Games Done Quick (SGDQ), usually held in late June or early July every year, which raises money for Doctors Without Borders. Held since 2010, the events have raised money for several charities. Since 2015, it has been handled by Games Done Quick, LLC. Games Done Quick is a semiannual video game speedrun charity marathon held in the United States, originally organized by the Speed Demos Archive and Speedruns Live communities. Semiannual video game speedrun charity marathon
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